August - September 1999
Jazz 2 City uses a 3-star rating system. (***) Downloads maintained by Steven Wakeman.
= Requires full
version of The Secret Files to play.
= Click for picture of tileset.
|September 26, 1999|
|- Rabbit City by KillerCarrot :
5.69KB : high **
I hope you don't expect me to come up with a comment for every level.. :)
|- Ambush Island by
raptor JPL : 27.2KB : high **
I like the design, but you may notice that most of the platforms have a rectangular shape. I always encourage variations in the shape of the platforms.
|- Electric Speedway by
KillerCarrot : 6.69KB : high **
Focuses a lot around springs, which is obviously not a new concept, but is still a challenge in Race levels. Be sure to get a lot of ice.
|- Smash Bros by
Jazz : 51.2KB : **
There's some nice eye candy, but most of the floor/wall/ceiling tiles are just different colored blocks.
Keep in mind that I do not tolerate people who submit levels under somebody elses name or who call somebody elses level their own. If I learn that somebody is doing this, I will never post level submissions from that person again.
- Annihilator's World by
Looks like we've been hacked again.
-The Surprise Return
|September 25, 1999|
|- Easter Fun by Pindakaas32 :
8.5KB : high **
Just needs more eye candy and stuffs.
|- are Great! by
Warhammer : 7.16KB : **
I know, it's a weird name...
-Kick Arsenal Levels
DarkBunny, head of Kick Arsenal Levels, needs 1 more member for the team. KAL can make tilesets and levels, but they need someone to make music. If you want to join, send your request, your email address, and a small j2b sample to firstname.lastname@example.org.
|September 20, 1999|
|- Buffy the Vampire Slayer!
by Gavie : 193KB : low **
The eye candy is eratic, but it's still fun. Too easy though.
|- Single Player
Episode by Ilya Floussov : Episode (4 Levels) :
1.76MB : (high?) ***
The coolest thing I've seen since SXR! Highly recommended. I especially love the music. For the first time in a long time I actually enjoyed playing the bosses because there was different music. (you may want to back up Boss2.j2b before you install this)
|- Van Secretujp by Secretujp
: 8.68KB : *
A poorly edited version of Battle 1.
-Butt Ugly Level of the
|September 19, 1999|
|- Da roof is on fire! by
Psycho : 10KB : high **
The design is great. There's really nothing to complain about.
|- Lost World Battle Pack by
Ninja Dodo : Pack (2 Levels) : 98KB : high **
They just need *more*...
|- Medieval Frenzy by
Disguise GPW : 15.1KB : ***
It's an awesome level, but it doesn't use the Diamondus tileset. It's a miracle! ;-)
|- Sonic by Ninja Dodo &
Jaws : 51.1KB : high *
It's just... well.... hmmmm.
|- Treasure Lab by
Ninja Dodo : 4.19KB : **
This is his first multiplayer level. I actually think there are too many gems. At least it looks nice.
|- Jazz in Marioland?!
by Ninja Dodo : 24KB : **
There are plenty of gems, but the eye candy needs improvement and it looks like only layers 4 and 8 were utilized. However, this is an "old level".
|- Battle to the End Demo
by Allan : RPG : 2.43MB : Instructions
There really isn't much to do or to see yet. If you want an RPG, I would go with Dino Trigger and Fight to the Finish instead.
-Been a LONG Time...
Well, we've got a new feature for the Downloads section. If this doesn't help you to make good levels, I don't know what will. stripe has started something called the "Butt Ugly Level of the Week". Each week, stripe will pick out one level that is really bad and it will be put on the Hall of Shame, as such. My best instincts said not to do this, but I asked around and everybody seemed to find the idea to be interesting and funny. So, you better start making good levels, or else... :-) For future reference, you can find a link to the Butt Ugly Level of the Week at the top of this page.
btw, I've still got another 1000 submissions to post, so don't worry about your stuff not being here. =)
|September 1, 1999|
|- JazzTrek: The Level Pack
by Sjazz : 4 Levels : 57.5KB : high **
Based upon the JazzTrek stories on Jazz 2 Stuff.. sort of...
|- Final Fantasy Jazz
Demo by Son of Jazz : Pack (2 Levels) : 553KB : high
It is original, and yet it needs *more*... I'm sure that the final version will be worthy of ***. I have no idea how this pack compares to the real Final Fantasy games.
|- KingPin Level Pack 1 by
KingPin : Pack (8 Levels) : 643KB : ***
Very cool. Most of the levels aren't ***, but I graded it a little higher cause there's so many good levels.
|- Speedy's Junglebattle by
Speedy : 6.07KB : low ***
The trigger zone event is showed off and both the design and eye candy are pretty good.
|- Tube Paradise by Iron
Eagle : 65.2KB : high **
The eye candy on layer 4 is good. There isn't much on the other layers though.
|- Paradise World
by Son of Jazz : Pack (4 Levels) : 418KB : **
Needs more eye candy on all layers. Overall design is ok.
|- 3D Blast by JJ
Tublear : Pack (3 Levels) : 588KB : low **
The levels look great, but it's extremely easy to make levels using the 3D Battle tilesets. Thus the low **.
|- Hotel Orion by
MegaMewtwo : 102KB : high *
Nothing to brag about here.
|- 800x640 Background
by Boggy B : 502KB : Preview
It's not Jazz 2 related, but it is nice looking and not annoying, in my opinion.
|- Jazz 2 Info by
Allan : Program : 14.5KB
Gives you tons of Jazz 2 tips, most of which from the J2C ToD's.
|- FLC to J2V Converter
: Program : 93KB
Converts .flc movies to .j2v, the format used for Jazz 2 cinematics. You are restricted to either calling the file intro.j2v or ending.j2v, so be sure to make a backup of the original cutscenes.
|- Jazz 2 Un-Install
Aid : INF (Setup Information) file : 1.29KB
If you deleted Jazz 2 and can't reinstall the game, use this to fix the problem. It will remove all Jazz 2 components from your registry. Right-click the file and choose Install from the menu.
|- Jazz 2 1.23
Patch (Shareware Version) : 857KB
I should have posted this a year ago. oh well, better late than never. :)
-Was I Too Harsh?
-Help Needed With RPG
-LN Release Date
Speaking of beta testers... iCeD would like to apologize to Arazi for forgetting to metion him in his final beta tester list.
While Lord Nux is under production, iCeD will also be working on a CTF level called "Volcano".
-Unofficial Jazz 3
- Holiday Hare Part: Uses HH98, 95 & 94 tilesets
I personally wouldn't structure "Jazz 3" so much like Jazz 2 since that's pretty unoriginal, but...
|August 27, 1999|
|- Easter Elves by Ninja Dodo
& Jaws : 6.81KB : high **
This got 3rd place in Project 2's level contest. The eye candy is pretty good; the difficulty is easy.
|- Hasj by Snake : 1.68KB : high
It's just one of those enter- the- correct- warp- to- get- to- the- next- room- and- if- you- enter- the- wrong- warp- you- get- thrown- back- to- the beginning- or- onto- spikes levels. :)
|- Try If You Must V1.0
by The Hye Circus : Pack (12 Levels) : 110KB : *
All of the levels are very poorly edited versions of official levels.
|- Knites &
Rabbits... by DjBlade : 1.96KB : **
Looks pretty nice and the design is ok. On the other hand, there are too many power-ups.
|- Disco by cc Orango
: Hotel/Clan level : 98.8KB : high *
It's a little more original than most hotel levels, but it still needs a ton of work. The eye candy can be improved, none of the events respawn, etc.
|- The New Pipe Maze by
Spaznukemujp : 2.73KB : high *
It's not actually a maze level, but it's about as good as a typical maze level.
|- Cannibal Land
by CannibalBob : 39KB : ***
Very large and great looking; plenty of eye candy and a great background. Good job!
- ALL levels MUST use ALL 8 LAYERS. I
promise there is not a single tileset that doesn't allow
you to use all of the layers.
A final, important FACT:
Wakeman dose NOT give levels bad ratings. YOU give levels bad ratings when YOU decide not to spend time on it, when YOU decide not to use all 8 layers, when YOU decide not to have people beta test it, and when YOU aren't creative!
I hope I didn't discourage anybody... I'm just giving you a few tips on level creating. :-)
btw, you're dead meat if you send me another one of those hotel levels. :-)
- Marialyn Manson
I can't say that I like that selection, but... :)
|August 23, 1999|
|- Shellion's Extreme
Revenge by SpazticGPW of MM : Episode (25 Levels) :
3.33MB : high ***
Let's see... perfect eye candy... awesome design... very creative... very long... great difficulty level... HIGH ***... need I say more? :-)
|- Let's Rock by
Dewo : 253KB : ***
Looks great, is difficult, and it has some interesting aspects. I swear that I've seen this level before though. hmm...
|- Underwater Rabbit
by Dewo : 8.66KB : low ***
Difficult and very nice looking.
|- UZIkonijnen by
Mark Marijnissen : 74.4KB : low ***
Plenty of stuff to shoot and collect, which keeps things interesting. I think he went overboard on the weapons though. At one point there were so many animations on the screen that I couldn't fire my gun. They eye candy is perfect.
|- Jazz on Mobius
by Knux : Episode (10 Levels) : 614KB : **
I really enjoyed playing this, but the eye candy and design could use a lot more work, especially in the Battle level.
|- The CrazyClan Level
by Nutkens : Hotel/Clan levels : 398KB : low **
I guess you don't really need this if you're not in the CrazyClan.
btw, these hotel levels are really getting on my nerves. Every single one uses the same tileset and every single one looks exactly the same. Can't *somebody* create an *original* hotel level?!?!
|- Fight to the Finish
by Elias FF : RPG : 3.82MB (23MB when extracted) : Instructions
Created using RPG Maker 95, just like Dino Trigger. It is very fun. My only complaint it that I think there are too many enemies. The battles become sorta long and mundane after awhile. That set aside, this is great!
- 15 levels with a detailed plot.
I've been talking to Roaster about Rabbit Wars, and trust me: It's going to be *awesome*.
The Rabbit Wars webpage is going to be up soon. Roaster needs 5 beta testers. To apply for the job, the person needs to send me a list of every bug they found in JJ2, including event bugs. The top 5 people with the most complete list will get to test.
-RoE & SoY
The full version of The Return of Evil should be released soon. EvilMike has admitted that it probably won't get ***. I'm surprised; most people wouldn't want to admit something like that. :)
Next EvilMike will be creating a level pack called SoY: Spam of Yak. It is designed to make you laugh and give you a good challange but will not make you scream and want to grab an a-bomb and blast your computer like SXR did. (I didn't come up with that; Evil did :)
Want to help? One or two music guys are needed to make music. If you are into art, you can make a new tileset for use in a QoB-like menu. Or, you can do something else if you can think of something... EvilMike just needs proof that you're good.
|August 21, 1999|
|- Golf World by
The ? : Pack (3 Levels) : 43.8KB : **
I find the main level to be hard to navigate, but it does look sorta cool. This was based off of a battle level so it doesn't fit the Single Player category so well in some areas.
Chasm by SpazRocks : Version 2 : 48.9KB : high **
I said that I would give this a high ** if the tileset problem was fixed in the first level, and it was in this version.
|- Guns, Gems and Baddo's
by Mr. Dude : 5.27KB : **
Design & Eye Candy: OK; Difficulty: Easy if you enter the correct warp.
|- Townhouse Battle by
Allan : 6.64KB : high **
There are no events, which can make a level become quite dull. High ** cause it looks great.
|- Razz Pack 1 by Razz : 5
Levels : 13.6KB : **
I couldn't play two of the levels because I didn't have the tilesets in my TSF folder. (Remember to always send me custom tilesets and music with your levels!!!) The levels I could play didn't have the greatest design.
|- ShanD Pack 2
by ShanD : 80.3KB : 4 Levels : high **
Two of the levels have too many small platforms and not enough big ones. I always encourage having variations in platform size in Battle levels. Other than that, this is very nice.
|- Billy's WarParty
by Billy Boom : 3.75KB : high **
What he has is nice, but it's sorta small and there is some redundancy in the design.
|- The Dragon is on Fire
by Rat Killer : 2.47KB : **
The design could be better. As with most Battle levels, it's fiine but there's nothing that sets it apart from all other Battle levels.
Out! by Mr. Magoo FK : Version 2 : 2.67KB : **
It could still use some work in the eye candy and event departments. Also, is there any purpose in having gems and 1-ups in multiplayer, besides the fact that they could be nice decorations? :)
|- Emerald Hills Zone
by Ice Wolf EE : 28.3KB : ***
What can I say? It's *awesome*. :-)
|- Charmander V2
by Ice Wolf EE : 32.5KB : ***
Exactly the same as the original set except when you use this one you get funky sprite colors.
|- Udderly Insane
by Ice Wolf EE : 22.8KB : low ***
Now that we have a cow tileset we just need a chicken tileseset and I'll be happy. :-)
|- Playstation by Ice
Wolf EE : 37.9KB : low ***
It looks great, but I think that it would be hard to make a good level using this. There aren't enough floor, wall and ceiling tiles.
- It has hard to solve puzzles not found in other
I wish everybody spent 6 months on their levels. :-)
-Lord Nux Updated
- Fquist MERC of J2LC
The LN demo should be ready in a month or two. Here is an updated list of LN features:
- 8+ Single Player levels
A note to beta testers: If you did not receive an e-mail from iCeD JPL about testing, e-mail him at email@example.com.
|August 18, 1999|
|- The Great Puzzle
by Biohazard UOI : 11.2KB : low ***
This level is different from other puzzle levels I've played. It didn't get me frustrated when I played it. However, lack of frustration also means lack of difficulty, although I still found it to be challenging.
Spikes of Ouch 2 by Rastus : 149KB : low **
To tell you the truth, this would almost work better as a race level. :)
|- The Final Battle by
Philip : 22.2KB : low **
Eye candy needs lots of work, not very difficult.
|- MaTRiX-BaTtLe by XC &
Yves : 3.86KB : **
I guess this is based on the Matrix movie, but I'm not completely sure since I've never seen it. They eye candy is interesting, but it's a small level with few features besides the scenery.
|- Jazzing Jungle by
Distruct : 193KB : low ***
Very well designed. Looks great.
Shoreline by Biohazard UOI : 8.44KB : low ***
Looks nice and this is the first level I have seen that has a chat room where nobody can be roasted..
|- Motley Pack by
Motley : 2 levels : 37KB : **
Too many weapon power-ups and some items respawn too quickly; eye candy is ok.
|- South African Tag
by Disguise GPW & Distruct : Tag level : 193KB : **
I didn't know how to go about grading a tag level, so I just gave it a solid **. This is almost like a maze, but it is much easier to navigate.
|- Sonic Returns by
JJ Tublear : Pack (6 levels) : 12.3KB : low **
Too many powerups in many levels, some levels seem more like Race levels, etc.
|- Battle Pack by
Whiteout : 2 levels : 45.3KB : low **
The design could use some work, but the eye candy is ok in many parts.
|- Battle Out! by Mr.
Magoo FK : Mr. Magoo FK : 1.93KB : low **
Everything needs work. I don't like the placement of the coins and I don't think the shields were needed.
|- Mean Green CTF by
Opar : 8.16KB : ***
Awesome design and eye candy; great placement of bases. It seems like all of the best CTF levels - like this one - use the Diamondus tileset, doesn't it?
|- Renko's Racepack by Renko :
16.8KB : low **
Everything is so-so.
|- Battery Check UFO
version by The NEW spaz : 21.1KB : ***
It's darker and more blue than the original Battery Check tilesets. I personally think it looks better.
|- Tileset Palette for
PSP by The NEW spaz : 2.85KB
I can't view this file myself, but you should check it out if you want to create a tileset using PSP.
It's been broken into 3 parts:
1. Jazz Jackrabbit 3: Evas capture
Part 1 will be using Jazz 1 tilesets, Part 2 will be using Jazz 2 and Holiday Hare tileset and Part 3 will be using TSF tilesets.
JJ Tublear needs help in the following areas:
1. Level Making
If you would like to help, email JJ Tublear at firstname.lastname@example.org.
-Solo Island Pack
|August 17, 1999|
|- Mission Uncrossible by Spy
: Single/Battle/CTF/Treasure/Race : Episode/Pack (21
levels) : 1.47MB : ***
The best thing I've seen since Another Story. Check it out!!
|- Laser Adventure
by Rastus : 207KB : high **
Very long and great eye candy.
|- Operation: Clone
Killer 2 by Kovu : Pack (3 levels) : 41.5KB : high **
Nice looking and pretty good difficulty, but it doesn't have anything that we've never seen before.
|- Fly Away Home Demo
by Black Ninja : 1.21MB : low **
Needs better eye candy and there aren't many enemies. However, Black assured me that the full version would be totally different. Click here to download the level without the 7th Legion music or Mez tilesets. (3.38KB)
|- The Pyramid by
Brutus : 10.9KB : high **
Weapons are well placed; very good design.
|- Springboard Mountain by Felix
aka Warlord : Pack (2 levels) : 31.1KB : ***
It looks awesome. My only complaint is I think it could have used a few more gems. An updated version of Aquatic Dungeon 2 is also included.
|- A Long, Shcoking
Race! by Austin Brown : 5.75KB : low ***
Good length and nice challenges. There's enough things to do to keep you busy, but not so many that you have to slow down a lot.
|- LN's Laugh by iCeD
JPL : WAV file : 833KB
A sample of Lord Nux's evil laugh.
**Anything submitted on or after August 8 has not been posted yet. So, please do NOT e-mail me asking why your levels haven't been posted. Also, I am no longer accepting level submissions over ICQ, even if your e-mail is not working. I have good reasons, so don't complain. :)**
*If you passworded your mini-level(s) send the
password so TimberWolf can check it out.
|August 11, 1999|
|- Christmas in Chaos:
Devan's Toys by Son of Jazz : Episode (3 Levels) :
390KB : low ***
Long, fun levels.
|- Black Chasm by
SpazRocks : Version 2 : 48.9KB :
It probably would have been high ** if I would have had the tileset for the first level. :)
|- Frostbitten by Seth
Heyer : 2.4KB : low **
The eye candy isn't especially good; difficulty is good.
|- Relm of Rabid Rabbits
by ShåÐøw RR : 9.16KB : ***
The trigger zone event was used nicely and the scenery is great.
|- Cool Battle Arena
by Son of Jazz : Pack (3 Levels) : 631KB : high **
Small, but very nice levels.
|- HazardDAWG's Ship
by HazardDAWG : 6.7KB : **
Interesting in some ways, but I think it could have been organized better.
|- Select and Fight! by
Ronin : 4.51KB : high *
Before entering the Battle arena you get to choose what weapons you want. Unfortunately, the eye candy isn't too great.
|- Battle Pack 1 by
Brandon : 6 Levels : 628KB : *
Too many shields; most of the eye candy doesn't fit together correctly...
|- Another Maze by
Mr. Magoo FK : 2.63KB : *
You guys should already know what I think of mazes...
|- Garden Gemz by Son
of Jazz : 4.76KB : ***
Good placement of gems; great eye candy.
|- Gold Rush '99 by
Son of Jazz : 29.1KB : high **
Includes most of the usual tricks and traps and more..
|August 7, 1999|
|August 6, 1999 (2nd Update)|
Click here to see if your level has been one of the top hundred levels on J2C.
Note: Please keep in mind that this is the Top 100 since March 6 of this year, not the Top 100 of all time.
|August 6, 1999|
|- Puzzles n Lizards
by The ? : 75.9KB : high ***
Creative, nice looking and very fun. This is the kind of level that I like to see. :)
|- Blox World by
PrOtOmAn X : 137KB : high **
I always love playing levels that use Jazz 1 tilesets, especially when they're as good as this one.
|- Pikachu Land by
??? : 65.3KB : **
An unfinished level. So, you can edit it if you want...
|- The Quest for the
Diamond by Atmcdragon : Pack (4 Levels) : 13.8KB :
The first few levels are ok, even if they do have too many carrots, but you get stuck in a wall when you enter the last level. I can't figure it out. The two beta testers that were mentioned in the readme must have been asleep when they tested this cause I don't see how they could have missed such an obvious problem. =)
|- Hath Warp by ??? :
75KB : low **
Small and simple.
|- Gadget Zone (Demo)
by ??? : 78.2KB : low **
I don't think this one was even beta tested.
|- Castle of Darkness by
Nemesis AD : 3.67KB : **
Very good, but nothing I haven't seen before.
|- Killer Carrots by KillerCarrot
: 3.87KB : high **
Good design and placement of events, except there's too many powerups in the coin warp.
|- SPRINGS! by
WhiteOut : 5.66KB : **
Its design is like a layout of a hotel level, but it's not a hotel level..
|- The Lost Flag by The NEW spaz
: 96.5KB : low **
Can be difficult to navigate; the tileset could have been used better.
|- Flag Rabbit by
Haze Hackrabbit : Pack (5 Levels) : 343KB : ***
Includes 4 versions of Flag Rabbit and one "hockey" level. Very good.
|- No More Mr. Nice
Rabbit... by Haze Hackrabbit : 140KB : ***
The Jazz 1: Deckstar tileset was used very well.
|- Torture Castle by
iCeD JPL : Version 2 : 5.33KB : low ***
A couple minor changes bumped this to a low ***, but I'm still a little skeptical...
|- CTF Pack by
Talec LP : 4 Levels : 236KB : **
Locating the CTF bases is a little more difficult than I would wish and one of the levels is an obvious copy of Under Siegeness. That set aside, this is a good pack that could just use a little more work.
|- Fantasy World by
The Killer : 166KB : ***
|- Cats by
Supercat : 29KB : **
It has cats. And it is super. hmm... :)
Obviously, I've added the news from June and July into the Archives. The links to the archives from October 1998 to now are at the bottom of this page.
Also, I've still got 12 level submissions and a bunch of level news to post, so don't freak out if you don't see your levels listed above. :)
-Jazz on Mobius Upgrade
- Have two different endings
Click here if you would like to help beta test.
Der is also working on a new level pack...